Thursday, 26 November 2009

File sharing software design

Below are the designs I have made for the mock file sharing system I intend to use in my filming, these designs are based on the research I did inot other file sharing softwares. All of these designs were made in Adobe Photoshop except for the download box which has only been slightly modofied for my filming.












The above picture is the basic blank file share software I intend to use, I also used this blank template to make the finished download page.











This is the design for how i intend to the download page of my mock software to look, this will be used in my film to help demonstrate that the character in the film is file sharing.









This image is the completed mock file share software with all of the information to mkae it look genuine.
















This is a slightly changed download box which will be used after the character in my advert clicks on one of the pieces of software to download.





This box will pop up on the characters computer screen when he tries to download the piece of software.

File sharing mock software

As I am going to be making a mock software for file sharing to show in my advert i have been looking at some examples of file sharing softwares, including Limewire and Bittorrent. The following picture is a print screen I took to modle my mock software on.
I have also looked at Bittorent and a few other softwares in order to see what a typicla file sharing software looks like so i can make my own mock software. The designs for this will be posted later.

Script/voice over for simulated client project

The scene opens in the living room of a young person’s house. A young man of around twenty is sat at a computer/laptop at a table. As the scene opens we see the young man on his mobile phone. As he is talking he is writing something on a notepad next to him.

Tez: Yeah…… (writes on the notepad) Yeah….. (writes on the notepad) I got it, and you want two copies of that one yeah?…. (writes on the notepad) OK then they’ll be ready sometime next week.

He puts the phone down and turns his attention to his computer and types a few words.

On the computer screen is a file sharing software with a list of downloads, as Tez clicks on a link a pop up box appears displaying a message. As the scene fades an information page on file sharing appears.

A constant voice over is present once the phone conversation has finished.

Voice over:
File sharing is a procedure which makes digital information available to multiple sources, this includes films, video games and music, however unless the product has been made by the supplier or they have permission this act breeches copyright laws. If you download or make available copyrighted files you may be fined for each individual song, film, game or piece of software.

Thursday, 5 November 2009

Advert Influence

I have decided to make my advert using a computer screen and a website based on the type of adverts you sometimes see on adverts for car insurance or price comparison sites. The video bellow is the Direct Line advert taken from Youtube and I have used this advert to influence my own idea by using the computer screen to emphasise what the advert is saying.



As well as using the computer monitor to emphasise what is happening on screen I intend to use the screen to provide aditional information to the viewer, therefore allowing me to put less information on the voice over itself.

Simulated Project Proposal

For this project I have been asked by the Copyright Protection Society to make an advert about when and why file sharing is illegal. Therefore intend to make a simple video which will show a young person sat at a computer on the internet. Before the person on screen does anything on the computer he will be talking on the phone and it is clear to the audience he is downloading things to sell. On the web page will be a list of things such as film and music, he will click one of the links and goes to a list of that multimedia type. When he clicks on a link instead of a download bar a warning will pop up with the consequences of downloading the film/song/game. While the video is on a voice over will explain in a simple way what file sharing is and the consequences of file sharing. At the end of the advert I intend to have an information page telling people how to contact the Copyright Protection Society. If there is not enough time to do this I intend to have the details at the bottom of the screen during the advert.
For the filming of this advert I intend to use the house I live in as it is easily accessible and the room I would like to use looks like a young persons room and will make the set appropriate. The house is ideal for filming as I will have access to anything I might need and the rooms are large enough to film in without being hindered by anything. As the set is at the house I am living at I will be able to easily feed anyone who is in the advert and we can use as much time at the set as we need.
On the desk next to the computer monitor will be a stack of blank DVD cases as a prop and another indication that he is file sharing.
I will not be using a music tack on this video as it is of a serious nature and I feel that music would distract the viewers from the message of the advert. However there will be some sound effects needed in order to make the website seem more realistic.
I have based this advert on similar ideas sometimes seen on insurance adverts by using a web page to aid the advert. I have decided to do this as I think that the style of this sort of advert will be appropriate to this advert due to the nature of the advert. I hope that by doing this it will better explain what file sharing is without having to say it in the voice over as the advert is only twenty seconds long.
In order to make the mock website I will make the pages on “Adobe Photoshop” and put them into “Adobe Flash” in order to make the links work. I will be able to make this easily as it is a simple process and I have used “Adobe Flash” before. As a result it will take a maximum of two days to make the mock website therefore I will be making the website on 9/11/09 and 10/11/09. I will be filming on 12/11/09 and editing on 13/11/09. I will use the following week to show people the video, reflect on what I have done and make changes where necessary.
The budget for this advert is a maximum of £10 as the only thing I will need to supply will be food for the person in the advert as I already have the rest of the items which we need to use.

Information on file sharing.

In order to help me make my advert I have been looking at what file sharing is and I found the following information on a website, this information has proved useful in telling me exactly when file sharing is illegal and why it is illegal, i have used this information in order to help me write the voice over for my advert.
Is file sharing illegal or legal?
Question:
Is file sharing illegal or legal?
Answer:
Disclaimer: Computer Hope is not meant to be used as legal advise or representation. This document is general information to assist users who've asked this question on our site.
Is file sharing illegal?
No, it's 100% legal. In no state in the United States or in any other country is file sharing illegal. However, if you're sharing content that is protected by copyrights to other users that is illegal. Below are some good examples of where file sharing becomes illegal in many places around the world.
Downloading or sharing a copyrighted movie.
Sharing copyrighted songs (music) to other people who have not purchased those songs or downloading songs from other people when you've not purchased that song.
Sharing or downloading computer software (programs, games, etc.).
Downloading or sharing a copyrighted TV show or program.

Is P2P programs such as DirectConnect, eDonkey, Kazaa, Limewire, Napster, Delgado, etc. or bittorrent legal?
The programs and/or technologies behind file sharing are not illegal, it's data being shared that may be illegal. Using bittorrent or other file sharing programs to download a software patch or update a game demo, movie trailer, etc. is legal. However, using that same program to get a new hit song or a movie still in theaters is illegal.
What could happen if I get caught?
This all depends on your local laws. However, good example of what has happened to other people include: fine for each song, movie or software you've downloaded or shared. If you've downloaded hundreds of songs or other files this could be a large fine if found guilty. In Hong Kong a man has also been sentenced to a maximum of four years in prison for sharing files on a BitTorent website.

This information was taken from:
http://www.computerhope.com/issues/ch001042.htm

I have also found a website which explains file sharing in a clear and concise way and backs up the information above. the following paragraph was taken from:
http://www.bsu.edu/library/article/0,1894,95111-6558-14706,00.html

The Recording Industry Association of America [RIAA] is an umbrella organization that represents, among many other things, the music industry's concerns about the distribution of music files via the Internet. This distribution of files is known collectively as file sharing, and the RIAA's concern has to do with illegal peer-to-peer [P2P] audio file sharing. P2P audio file sharing is illegal because of the U.S. Copyright Law. Owners of a copyright are guaranteed six exclusive rights under the Copyright Law and two of those exclusive rights are the right to control copies and distribution of those copies.

Pirate Bay Research

In order to find out more about what file sharing is and why it is illegal i have done some research into Pirate Bay and why it was shut down. the folowing information is taken from the BBC website and it is about what Pirate Bay was and gives us more of an insight into file sharing.

Court jails Pirate Bay founders
Pirate Bay's Peter Sunde, speaking on his website: 'We cannot and wouldn't pay'A court in Sweden has jailed four men behind The Pirate Bay (TPB), the world's most high-profile file-sharing website, in a landmark case.
Frederik Neij, Gottfrid Svartholm Warg, Carl Lundstrom and Peter Sunde were found guilty of breaking copyright law and were sentenced to a year in jail.
They were also ordered to pay $4.5m (£3m) in damages.
Record companies welcomed the verdict but the men are to appeal and Sunde said they would refuse to pay the fine.
Speaking at an online press conference, he described the verdict as "bizarre".
"It's serious to actually be found guilty and get jail time. It's really serious. And that's a bit weird," Sunde said.
"It's so bizarre that we were convicted at all and it's even more bizarre that we were [convicted] as a team. The court said we were organised. I can't get Gottfrid out of bed in the morning. If you're going to convict us, convict us of disorganised crime.
"We can't pay and we wouldn't pay. Even if I had the money I would rather burn everything I owned, and I wouldn't even give them the ashes."
It is almost certain that The Pirate Bay will keep on sailing, long after today's court judgement

The damages were awarded to a number of entertainment companies, including Warner Bros, Sony Music Entertainment, EMI, and Columbia Pictures.
However, the total awarded fell short of the $17.5m in damages and interest the firms were seeking.
Speaking to the BBC, the chairman of industry body the International Federation of the Phonographic Industry (IFPI) John Kennedy said the verdict sent out a clear message.
"These guys weren't making a principled stand, they were out to line their own pockets. There was nothing meritorious about their behaviour, it was reprehensible.
"The Pirate Bay did immense harm and the damages awarded doesn't even get close to compensation, but we never claimed it did.
"There has been a perception that piracy is OK and that the music industry should just have to accept it. This verdict will change that," he said.
The Pirate Bay's first server is now a museum exhibit in Stockholm The four men denied the charges throughout the trial, saying that because they did not actually host any files, they were not doing anything wrong.
Speaking on Swedish Radio, assistant judge Klarius explained how the court reached its findings.
"The court first tried whether there was any question of breach of copyright by the file-sharing application and that has been proved, that the offence was committed.
"The court then moved on to look at those who acted as a team to operate the Pirate Bay file-sharing service, and the court found that they knew that material which was protected by copyright but continued to operate the service," he said.
A lawyer for Carl Lundstrom, Per Samuelson, told journalists he was shocked by the guilty verdict and the severity of the sentence.
"That's outrageous, in my point of view. Of course we will appeal," he was quoted as saying by Reuters news agency. "This is the first word, not the last. The last word will be ours."
Political issue
Rickard Falkvinge, leader of The Pirate Party - which is trying to reform laws around copyright and patents in the digital age - told the BBC that the verdict was "a gross injustice".
"This wasn't a criminal trial, it was a political trial. It is just gross beyond description that you can jail four people for providing infrastructure.

Mark Mulligan from Forrester Research says what was different about Pirate Bay"There is a lot of anger in Sweden right now. File-sharing is an institution here and while I can't encourage people to break copyright law, I'm not following it and I don't agree with it.
"Today's events make file-sharing a hot political issue and we're going to take this to the European Parliament."
The Pirate Bay is the world's most high profile file-sharing website and was set up in 2003 by anti-copyright organisation Piratbyran, but for the last five years it has been run by individuals.
Millions of files are exchanged using the service every day.
No copyright content is hosted on The Pirate Bay's web servers; instead the site hosts "torrent" links to TV, film and music files held on its users' computers.
This information was taken from http://news.bbc.co.uk/1/hi/8003799.stm

I have also found similar information on:
www.macworld.com/article/143592/2009/10/piratebay_fine.html

Friday, 17 April 2009

"Avatar" James Cameron

I have been trying to find out more about the upcoming film “Avatar” (James Cameron) which will be released 18/12/09 is shot in 3D but does not require the red and blue 3D glasses. I have been looking at the technology used for this as I believe it is going to become a popular method of filming, it may also inspire other people to come up with similar methods.
The camera that was used for this film was developed by James Cameron and uses two lenses set together at the same distance as your eyes. The lenses are moved to different focus points in a similar way to that of your eyes. This film has already created a lot of media interest which leads me to believe that it will be widely used soon. This video gave me the above information on the filming method from the film.
http://video.google.com/videoplay?docid=-241532803911842846&ei=1GbFSaWnNYP62wL-xaHpBA&q=stereoscopic&hl=en

Client 'Live' Project

For my Client project I intend to do a project that will coincide with Jamie North’s client project. For my client project I am hoping to make an educational documentary mainly focused around Newark Castle’s history, however it may stretch to some of the surrounding areas of Newark. The documentary would most likely be set during the Civil War as the castle was more important at that time.
My intended client for this project is The Gilstrap Centre, which is situated at Newark Castle. This centre does a lot of work about Newark Castle and is used as a small museum. This would be an ideal company to try to put our idea forward to as it can be used to sell on a DVD or it can be shown in the Gilstrap Centre. The Gilstrap centre also looks at Newark during the Civil War (1640) so this is the most probable topic for the documentary.
Jamie intends to make a point and click game where you play as a non combat player, which will allow the player to explore the area and do various small side quests. This game will give the player chance to explore the castle and complete tasks which will follow the historical moment that we use.
My client project is different to Jamie North’s however our projects will link together in a few ways, firstly the client we intend to approach is the same. When the project is complete we will put both the documentary and game on the same disc for use at the Gilstrap centre. In my documentary I will be using some of Jamie’s 3D rendered images of the castle as it might have looked at the time the documentary is looking at. Jamie’s game side of the project will be focused on the same era as the documentary.
From this project we are hoping to make two separate client project, which work well on their own and also work as a joint project, which could be used or sold at The Gilstrap Centre.

Wednesday, 25 March 2009

More costs




As well as paying out for these props I had to spend money on travel (train petrol) for people to get to our filming location, i had to pay for the hall, the mini DV tapes and the punching mits. i have included some recipets for some of these however i have yet to recieve my receipt for the hall.

Tuesday, 27 January 2009

Progress

Well I think that I may have found my main actor and luckily he lives near by and so I can teach him the bokken work easily, however later I need to contact the police to ask permission to use the forest to train him as I dont have a large enough place to train him.
I have some one is mind for the master as well, I need to go to Newark later today to talk to him to see if he will be willing to do it.
While I was at home picking up the bokken and the katana my friend came over and we began sparring with the bokken, outside my house at 11:30pm but I now believe I have come up with the first of the bokken sequences, I just need to record it and teach it to the two actors.

Budgeting

I have now began to buy the props i need for this project, I now have the two wooden bokken and the katana. I was pleased to find the katan arrived blunt as I had been worrying that I might have had to blunten it myself which would have damaged the blade. So far I have spent around £50 on this project and I have copied the recipets from ebay and these are bellow.




Dear richard norman,This email confirms that you, jimathy69, have paid jonathan@clarendonimports.com 18.98 GBP using PayPal.This credit card transaction will appear on your bill as "PAYPAL *CLARENDON".
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Dear richard norman,This email confirms that you, jimathy69, have paid nige.metcalfe@btopenworld.com 29.94 GBP using PayPal.This credit card transaction will appear on your bill as "PAYPAL *POACHERSPAL".
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The pictures are of the items i have purchased.






Tuesday, 20 January 2009

6 Minute script draft 4

By Richard Norman

21/01/09

INT: LARGE TRAINING ROOM (WOODEN FLOORING)



We see two men sat across from one another, the first is a plain
looking man wearing a plain black top and baggy black
trousers. he has a blank expression on his face. The other
man is wearing a martial arts gi, he is slightly older than
the other man but not old. The two men are engaged in a game
of chess, the match is clearly quite far through as there
are few pieces on the board. The Master is playing the white
pieces.

MASTER
You have been here for three months
now.

INT: LARGE TRAINING ROOM (WOODEN FLOORING)

We see The Master holding a large pad for kicking as Martin trains
furiously on the pad the Master is holding. The Master’s
face is impassive giving the audience a sense of power from
the Master.

INT: LARGE TRAINING ROOM (WOODEN FLOORING)

CLOSE UP:The master takes one of Martin's pieces.



MASTER
you have learnt everything possible
from me...

EXT SUN RISE. HILL TOP

Martin is sparring with the Master using bokken. As the camera
pans to Martin we see there is no emotion on his face, some
of this will be shot from a distance so we see mainly
silhouettes.

INT: LARGE TRAINING ROOM (WOODEN FLOORING)

The master takes another piece.



MASTER

But you have failed to see the most important lesson. Do you know
what that lesson is?



MARTIN
No Master

The master check mate's Martin.

MASTER
Do you do you want to know what
that lesson is Martin?

Martin knocks his king over.

MASTER
If you believe in any deity i
suggest you pray to them, it may
help.

EXT FOREST DAY

Martin is using a tree as a punch bag, his hands bound in
hand-wraps. He is still as expressionless as before. The
camera passes behind a tree and when it emerges on the other
side the forest has been replaced and instead of emerging at
the other side of the tree we see the tree is now different
and that the scene has changed.

EXT GRASSY AREA, NO ROADS DAY

In this scene we see Martin balancing on one leg, the Master places
a cup of water on his leg, Martin tries not to spill the
water but drops it.

MASTER
Keep balancing and put out your
arms, palms down.
Martin does so and the Master places a glass on either hand. Close
up: martin's face

we clearly see the frustration on Martins face as he tries
to balance the glasses.

EXT GRASSY AREA, NO ROADS, APPROACHING SUN SET

Martin and the Master are once more sparring with bokken, this
time we can clearly see the anger in Martin and frustration
on his face. He is slowly pushing the master back.

INT: LARGE TRAINING ROOM (WOODEN FLOORING)



MASTER
You have finally started to learn
the most important lesson, life is
unfair, you know that, you knew as
soon as you came to me. But you still
do not have what it takes.

WE follow them as they walk together down a hallway.

INT HALLWAY DIM LIGHTING

The master is walking slightly ahead of Martin

MASTER
Martin, when you came here you had
a purpose.

The Master stops and looks back at Martin.

MASTER
But now you have forgotten what you
set out to do because you are too
afraid of your problems.

Martin opens his mouth to speak but The master turns and begins
to walk again, he continues to speak as he walks.

INT BACK ROOM DIM LIGHTING

The only furnishings in the room are a hard backed chair a table
a TV a Video player and a small table lamp. the room is lit
only by the lamp.

MASTER
That is why you cannot deal out the
revenge you want to.

The Master picks up a tape from next to the TV.

Martin looks slightly fearful as the master Puts the tape in the
player. We cannot see what is on the tape as the camera will
be focused on Martin all the time.

Note the dialog of James and the Master is faded in and out and
we do not focus on either one of them. When the voice is
faded out it is replaced by a low buzzing sound.

JAMES
Martin, this is a personal message
from me to you, this is the price
of your failure to pay your
debt.This is your fault and you
will pay one way or another.

MARTIN
Master turn this tape off, please,
turn it off.

However we continue to hear the sounds on the tape making it clear
that the Master did not turn it off. We see moisture
gathering in his eyes. We now hear a woman screaming fading
in and out as well as the voice of the Master.



MASTER
You failed to take action when you
had to, you believe it to be your
fault and as such you are afraid to
face the man who killed her. And
you know what, you were right. It
is your fault she is dead, your
actions caused Michele's death.

Martin looks directly at the master for the first time since the
video was put on.

MARTIN
Get out.

The master turns and walks away, he pauses for a moment at the
door and then walks out. Martin drops to the floor crying.

EXT FIELD DAY

Martin is alone training with a katana, he has clearly improved
in skill and there is a new determination in his face. He
sets the sword aside and begins to do press ups on the
field, after doing several he sets out at a light jog.

EXT FIELD APPROACHING SUN SET

Martin wearing a pair of black trousers and black t-shirt,
he is pulling a black long sleeved top then a balaclavas
finally putting on a pair of black gloves, he picks up his
katana and then begins to run through the field into and out
of an opening.

EXT CASTLE RUINS, NIGHT TIME

James and his men are stood around a fire. They all look slightly
on edge. We hear a noise off camera. James inclines his head
toward the noise and one of his men goes to check what it
was, gun at the ready. The camera leaves the fire and
follows the man investigating the noise

GANGSTER 1
Nothin' here must have bin a dog.

The camera pans back to the fire, one person is missing. A second
noise off camera. Pan to look in that direction. Pan back.
Another person missing. James looks around for the cause of
his men going missing. P.O.V Martin, looking at James and
his last gangster. The camera moves towards the last
gangster, after a moment we can no longer see James as the
camera moves toward the intended victim. We hear the click
of a gun being cocked. We see both James and Martin from a
side on view, James has a gun to the back of Martin's head,
the shot pulls back and we see that Martin has the point of
his sword facing backward hovering over James's heart.

END

Wednesday, 14 January 2009

6 Minute Fcition Script Drafts 1-3

The following three drafts are of my script for my six minute fictional piece, they are in the order they are written and I am currently writting another draft based on feedback from peers, friends and lecturers.
6 Minute Fictional Piece.

Characters.
The two main character focuses:
(note no characters will be named during the film therefore any names used are purely for scripting purposes).
Martin (the pupil): goes to the master to learn how to confront his enemies although we are not told until later in the story who he is trying to fight. This character has very little dialogue, keeping to his silence, which it is to be found out later, is due to grief. Martin will be wearing a black top and trousers
James (the killer): this character is not obviously the second central character, but for my story it is as the entire story unfolds due to his one action leading to Martin seeking revenge. We see this character twice and only one of them is in person as the other is a video. This character will be clean shaven and well groomed, always wearing a suit.

Additional characters:
The Master: the main talking character of this film he is charge of Martin’s training but his methods prove to be somewhat excessive to the point of being cruel. This character will be wearing a black Gi. I would ideally like to get my old media tutor Justin Day for this part as he is a martial artist and a drama actor.
Michele (Martin’s Girlfriend): Killed by James we only see this character briefly in the video and in Martin’s memory.

The Film.
So far I am unsure as of how exactly to start this film so that it fits the story and looks good. At this point I think that the best way to open it would be with a simple series of images displaying the opening credits. An alternative idea is to have Martin walking toward his destination, this is a simple idea and tends to look a little amateur which is why I am trying to keep clear of as much as possible.
When the first main scene kicks in we see Martin sat across from The Master in a dojo type room made of wood. I intend to achieve this by green screening this entire opening part. Although this is a typical scene for a fight film it is also necessary to lure the audience into a false sense of security for later on in the film.
In this scene the master will do the entire talking Martin being stoic and impassive throughout. As The Master is talking we see a montage of clips related to what he is saying. These clips are a couple of seconds of footage that will be shown in full through out the film. These include:
An open hand sparring match.
Meditating in an open forest
Physical labour
Training with bokken on a hilltop at sun set.
And finally one shot of Martin screaming and crying.
After this scene has ended we will see the beginning of the training, we will not see the master actually demonstrating the moves, simple Martin doing as he has been instructed. Many of these clips will from the shots above but the full versions, but as well as this there will be several that were not included.
The first of these scenes will be in a forest where Martin is using a tree as a punch bag, his hands bound in hand-wraps. A look of vigour on his face. The camera passes behind a tree and when it emerges on the other side the scene is different.
In this scene we can just see Martin sat quietly in a meditating position in a forest clearing.
This clip shows the master and Martin training at sunset at sunset on top of a hill, some of this will be shot from a distance so we see mainly silhouettes.
In this scene we see Martin dragging a cart filled with bricks. The wheels of the cart are square making it difficult to move. We see him pile up the bricks in a small square up to waist height. When he is done The master puts two thick pillows on the bricks and hands him a hammer. As he begins to hammer with force the camera cuts to his face, the anger is gone and he just seems empty.

In the next scene we see Martin and The Master sat across from each other, food between them.
Martin: “Master what is the point of all of these futile tasks?”
Master: “If you cannot tell me the answer to that then you are not ready to know.”

The scene changes and we once again see him doing his pointless tasks.

The scene goes back to the room where they were eating this time with small differences to make it clear it is a new day.
Master: “What is the point in these futile tasks?”
Martin: “To strengthen my body and mind.”
The master picks up Martins plate and empties half on the floor before placing it back in front of him.
The scene goes back to the pointless tasks.

The scene becomes another meal time
Master: “What is the point in these futile tasks?”
Martin: “To drive me insane.”
The Master empties two thirds of the food on the floor.

The scene goes back to the pointless tasks.

The scene becomes another meal time.
Master: “What is the point in these futile tasks?”
Martin: “there are no futile tasks”
The master smiles.
Master: “Now we can begin training your mind.”
In the next scene Martin is taped to a chair in a basement, across from him is a TV with a video playing on the screen. On the TV we see James holding Michele from behind, he has a knife to her throat and is laughing insanely to the camera as he slits her throat and lets her fall to the floor dead. The top flickers and plays the part with her throat being slit over and over again.
As the camera pans around to Martin he is screaming and crying at the TV, we cannot hear any audio as there will be music playing over it so that we can try and just get the raw emotion from his face and actions.
As the scene changes we open on the master asleep in bed, Martin standing above him with the Master’s sword in his hand a maniac look on his face as he stabs down.
In this final scene we see Martin and James facing one another possibly beside a river or in a warehouse. Both draw swords and stand prepared to fight.
END
First draft. Written 11/012/08.


6 Minute Fictional Piece draft 2

Characters.
The two main character focuses:
Martin (the pupil): goes to the master to learn how to confront his enemies although we are not told until later in the story who he is trying to fight. This character has very little dialogue, keeping to his silence, which it is to be found out later, is due to grief. Martin will be wearing a black top and trousers
James (the killer): this character is not obviously the second central character, but for my story it is as the entire story unfolds due to his one action leading to Martin seeking revenge. We see this character twice and only one of them is in person as the other is a video. This character will be clean shaven and well groomed, always wearing a suit.

Additional characters:
The Master: The master is in charge of Martin’s training but his methods prove to be somewhat excessive to the point of being cruel. This character will be wearing a black Gi. I would ideally like to get my old media tutor Justin Day for this part as he is a martial artist and a drama actor.
Michele (Martin’s Girlfriend): Killed by James we only see this character briefly in the video and in Martin’s memory.
James’s men: three men who will be dressed in suits, each one carries a gun (fake). Only one of these characters is required to speak.

The Film.
INT Gym/Dojo/Poorly Lit Room.
Master: “You have been here for three months now.”
INT: Large Training Room (wooden flooring)
We see The Master holding a large pad for kicking as Martin trains furiously on the pad the Master is holding. The Master’s face is impassive giving the audience a sense of power from the Master.
INT Gym/Dojo/Poorly Lit Room.
Master: “you have learnt everything possible from me...”
EXT Sun rise. Hill top.
Martin is sparring with the Master using bokken. As the camera pans to Martin we see there is no emotion on his face, some of this will be shot from a distance so we see mainly silhouettes.
INT Gym/Dojo/Poorly Lit Room.
Master: regret in his voice “...Except for the one thing I have been trying to teach you. You have become so submerged in your own private little world that you have missed the most important lesson. Do you know what that lesson is?”
Martin: flat voiced and expressionless “No master.”
Master: “Would you like to learn?”
Martin: “Yes master”
Master: solemnly “I suggest you pray to any deity you may believe in”
EXT Forest.
Martin is using a tree as a punch bag, his hands bound in hand-wraps. He is still as expressionless as before. The camera passes behind a tree and when it emerges on the other side the forest has been replaced and instead of emerging at the other side of the tree we see the tree is now a wooden shed.
EXT Grassy area, no roads.
In this scene we see Martin dragging a cart filled with bricks. The wheels of the cart are square making it difficult to move as he drags the cart we see his face, for the first time he seems to be getting angry. We see him pile up the bricks in a small square up to waist height. When he is done The master covers the bricks with a thick quilt and hands him a hammer. As he begins to hammer with force the camera cuts to his face, there is now slightly more anger in his eyes.
INT Gym/Dojo/Poorly Lit Room.
Master: “You have finally started to learn the most important lesson, life is unfair, you know that, you knew as soon as you came to me. Now you are about to learn what to do about it, the only problem is you have to learn it for yourself.”
Martin: “How am I to do that?”
Master: “Do not worry, I shall provide the means, you shall provide the result”
INT Basement.

In the next scene Martin is taped to a chair, across from him is a TV with a video playing on the screen. On the TV we see James holding Michele from behind, he has a knife to her throat and is laughing insanely to the camera as he slits her throat and lets her fall to the floor dead. The tape flickers and plays the part with her throat being slit over and over again.
As the camera pans around to Martin he is screaming and crying at the TV, we cannot hear any audio as there will be music playing over it so that we can try and just get the raw emotion from his face and actions.
As the scene changes we open on the master asleep in bed, Martin standing above him with the Master’s sword in his hand and a look of pure hatred his face.
Martin: Softly “Life is unfair master, sleep well for you have created your evil, your time is done”
With a look of pure joy on his face he begins to laugh insanely. The screen fades to black. Off camera we hear the sound of a blade cutting through the air and the thud of the blade hitting the bed.
EXT Castle ruins, night time.
James and his men are stood around a fire. They all look slightly on edge. We hear a noise off camera. James inclines his head toward the noise and one of his men goes to check what it was, gun at the ready. The camera leaves the fire and follows the man investigating the noise.
Gangster 1: “Nothing here, must have been a dog”
The camera pans back to the fire, one person is missing. A second noise off camera. Pan to look in that direction. Pan back. Another person missing. James looks around for the cause of his men going missing.
P.O.V Martin, looking at James and his last gangster. The camera moves towards the last gangster, after a moment we can no longer see James as the camera moves toward the intended victim. We hear the click of a gun being cocked.
We see both James and Martin from a side on view, James has a gun to the back of Martin’s head, the shot pulls back and we see that Martin has the point of his sword facing backward hovering over James’s heart.
END
Second draft written 06/01/09

6 Minute Fictional draft 3

By Richard Norman

08/01/09

TITLE SEQUENCE

We see two men sat across from one another, the first is a plain
looking man wearing a plain black top and baggy black
trousers. he has a blank expression on his face. The other
man is wearing a martial arts gi, he is slightly older than
the other man but not old.

MASTER
You have been here for three months
now.

INT: LARGE TRAINING ROOM (WOODEN FLOORING)

We see The Master holding a large pad for kicking as Martin trains
furiously on the pad the Master is holding. The Master’s
face is impassive giving the audience a sense of power from
the Master.

INT GYM/DOJO/

MASTER
you have learnt everything possible
from me...

EXT SUN RISE. HILL TOP

Martin is sparring with the Master using bokken. As the camera
pans to Martin we see there is no emotion on his face, some
of this will be shot from a distance so we see mainly
silhouettes.

INT GYM/DOJO

MASTER

But you have failed to see the most important lesson. Do you know
what that lesson is?



MARTIN
No Master

MASTER
Do you even want to learn what that
lesson is Martin?

MARTIN
Yes Master

MASTER
If you believe in any deity pray to
them, it may help.

EXT FOREST DAY

Martin is using a tree as a punch bag, his hands bound in
hand-wraps. He is still as expressionless as before. The
camera passes behind a tree and when it emerges on the other
side the forest has been replaced and instead of emerging at
the other side of the tree we see the tree is now a wooden
shed.

EXT GRASSY AREA, NO ROADS DAY

In this scene we see Martin dragging a cart filled with bricks.
The wheels of the cart are square making it difficult to
move as he drags the cart we see his face, for the first
time he seems to be getting angry. We see him pile up the
bricks in a small square up to waist height. When he is done
The master covers the bricks with a thick quilt and hands
him a hammer. As he begins to hammer with force the camera
cuts to his face, there is now slightly more anger in his
eyes.

INT GYM/DOJO/

MASTER
You have finally started to learn
the most important lesson, life is
unfair, you know that, you knew as
soon as you came to me. But you still
do not have what it takes, follow
me I have one more thing to show
you.

WE follow them as they walk together down a hallway to a
room with a TV on a table and a hard back chair. the room is
lit by a small desk lamp.

MASTER
Martin, this is hard for me to do
but you have forgotten why you came
here. You have buried your anger
because you are too afraid of your
problems, that is why you cannot
deal out the revenge you want to.
perhaps this will help.

The Master picks up a tape from next to the TV.

MARTIN
Master, what is that?

The master ignores him and puts the tape in. on the tape we
see a young man in a suit stood behind a woman wearing an
engagement on her finger. The young man has a knife to the
woman's throat.

JAMES
Martin, this is a personal message
from me to you, this is the price
of your failure to pay your debt.

MARTIN
Master turn this tape off, NOW.

The master goes to the TV and turns it off. Martin grabs the
master and slams him into the wall, tears in his eyes.

MARTIN
Where did you get this tape?

MASTER
That is unimportant Martin. The
importance is in the fact that you
failed to take action when you had
to, you believe it to be your fault
and as such you are afraid to face
the man who killed her. And you
know what, you were right. It is
your fault she is dead, had you
payed back what you owed Michele
would be alive today.

MARTIN
GET OUT, LEAVE ME, you cruel sick
bastard.

The master leaves. Martin falls to the floor crying. the
scene fades to black.

INT LIVING ROOM NIGHT

Martin and Michele are sat on a sofa together there is no
dialogue, instead there is music. They are both laughing and
have alcholic drinks.

The scene remains the same but the characters fade out and
fade back in both stood facing one another. Both appear to
be angry and yelling at one another.

The characters fade out again and fade back in, Michele is
sat on the sofa while Martin is holding out a ring,
proposing to her.

EXT CASTLE RUINS, NIGHT TIME

James and his men are stood around a fire. They all look
slightly on edge. We hear a noise off camera. James inclines
his head toward the noise and one of his men goes to check
what it was, gun at the ready. The camera leaves the fire
and follows the man investigating the noise

GANGSTER 1
Nothin' here must have bin a dog.

The camera pans back to the fire, one person is missing. A
second noise off camera. Pan to look in that direction. Pan
back. Another person missing. James looks around for the
cause of his men going missing. P.O.V Martin, looking at
James and his last gangster. The camera moves towards the
last gangster, after a moment we can no longer see James as
the camera moves toward the intended victim. We hear the
click of a gun being cocked. We see both James and Martin
from a side on view, James has a gun to the back of Martin's
head, the shot pulls back and we see that Martin has the
point of his sword facing backward hovering over James's
heart.

END

Backstory

The following images are take from Jamie North's blogg and is work we have worked on with some others however the main backstory is done by myslef and Jamie, as each of the characters are based on Jamie's friends (including myself) we have all contributed some work to our own character creation, however most of the character profiles are not finished and so they are not available at this time, these will follow as we progress.






Images 1-6: Jamie North: Jamieworknstuff.bloggspot.com

The Map and First Town


Image 1

This image was drawn by Jamie North and is a map of the island that the game is set on. On a more personal note i have gained a lot of understanding of photoshop by putting this image in, we used an A4 scanner for an A3 page and i had to adjust the levels so they all looked the same and do a lot of cloning to smooth out very bad areas.We have been using this map a lot to help us think of ideas to do with the story and the characters. The following image is handwriten by myself and Jamie North and is all about what you do when you first get in control of the character.

Image 2

Image 1: Jamie North http://jamieworknstuff.blogspot.com/

Image 2: Jamie North and Richard Norman also show on http://jamieworknstuff.blogspot.com/


The Magic and Weapon System


Image 1
The above image is of the magic system that we have been slowly developing, the system is based on two things. There are is one system that links up the different magics, as these feed into each other they create a different spell or if they are linked to a summon they create an new summon. The second magic is seperate from the first linked up magics and this spell effects the magic on the weapon. The use of the magic names Fire Water ect is purely for example as a typical RPG type of magic use.





Image 2
This image shows how we have designed the magics to be used with the weapons. On the weapons we can see blocks leading into another central block, this is demonstrating how the magics link together in order to create the more powerful magic. Although this picture does not demonstrate it well on each weapon there is a blocker stopping anything from linking to that magic. This is the one that effects the weapons, for example if they use a fire element the sword with do fire damage. This means that the player will have to think very hard about what magics they link and which they make effect the weapon and this set up will probably need to be changed for different situation stratergies.

Image 3
This image is missing some text next to the words electron, energy and conductor is "lightning", this is showing an example of away we could link up magics to make other magics. It also shows how a magic might do damage or effects to an enemy or yourself if the enemy casts it. At the top of the image is how different magics are stronger or weaker than others.

RPG game design

Over the past few months I have been helping Jamie North designing an RPG the following work is what we have been working on over the past few months.
This storyline is written by Jamie North however i helped him with reviewing it and making suggestions for changes. The inclusion of this work is also essential for explaining other parts of the blogg and for the understanding of the game.
"Opening Video- Part 1The opening video fades from black and shows a large mildly Victorian age styled room with an easel centred in the middle facing the wall there is a thick closed book on it, also there is soothing saxophone music playing in the background that fades in also (but it is distorted as it fades in and takes a few seconds to recover.) As the shot pans left it shows all kinds of paintings and ornaments, but there are no windows other than a row of port holes with big bolts holding them shut which are lined along one wall, 5 spaced out, its pitch black outside. As it progresses it shows another wall coming up the left and out of the shot, there is a small rectangle space into the wall with a candle on each side, and in this space is a man who is chained to the wall with cuffs on his wrists and ankles which are holding his legs and arms spread, suspended up the wall away from the floor, he is unconscious and wearing dirty grey torn clothes with big blood stains all over them (most prudently over his chest,) and a grey hood that darkens out his face and blood stained bandages which cover his mouth and neck (those being the only things seen from the hood). The shot stops here and a big black dirty boot steps into shot from the right and walks to the man, he is wearing a standard full English army camouflage uniform for a private, and he has a round black cap with a flat base and a thick dark blonde moustache. He walks up to the man looks him square in his slouched head, chin resting against his right shoulder. The shot changes at this point to both their heads filling the screen from the side so it seems as though the private is looking into the grey hood. (But the unknown man’s face is never seen from the hood other than perhaps the parts covered in bandages.)
Private: You don’t get angry do you? (pause) You just CALCULATE! (As he shouts “calculate” spit flies from his mouth at the man.)
The man begins to slowly lift his head and open his eyes to look him square in the face.
Man: (Calmly) I am anger, you should be afraid.
Private: (Chuckles) Ha! (Looks closely into his face and snarls) That’d be like fearing a caged animal, wouldn’t it.
The private stands up straight and makes a sharp 180 degree turn, half way through this the shot changes to facing the wall with the man behind him as he finishes his turn and he begins to march off the shot to the right. But just as he is nearly out of the shot he stops with his face in clear view, he does this because at this moment in the background he hears (and can be seen in shot) the chains loosen and fall off the wall and his body, the man falls to his knees and stands up carefully but fairly quickly, examining his wrists in a calm but surprised manor. All this time the private is showing a gradually daunting look on his face and finishes by closing his eyes and looking down.
Private: (Whispers) No.
The shot changes to show one of the cuffs and chain on the floor close up, his knee falls down to the right and his dirty scratched hand comes from the top of the shot and picks it up. Now we see it from behind him from where he once hung as he walks away sharply towards the private who doesn’t move (still faced away from him, hands holding each other behind his back.) The man grabs both ends of the chain and cuff and immediately puts it over the private’s head and pulls it tight around his neck. The shot changes to a very low angle along the floor; there is a sound of the snap of his neck and a loud angry grunt from the unknown man, the private’s body falls to the floor faced away (head, neck and shoulders fills the view,) the chain falls after, dropped on his head and neck carelessly. He walks along the room in the background towards the easel.
The shot now changes to behind the easel at eye level, he is already in the shot, he walks further in and turns to face the book which is resting centred and closed on the easel.
Man: (Starts to take angry deep breaths) Its time I set things right, its time I took things into my own hands.
He raises his left arm above his head and a thick curved dagger materialises in his hand, his fingers slowly wrap around it, the blade is emitting a green glow which becomes the main source of light, still his face is never seen past the bandaged area. The shot cuts to facing the book, it’s dusty and brown with a simple faded brass border pattern. He drives the dagger into the book and slices a hole down it and pulls the blade out again. There is a pause before the lighting in the room begins to change, a blood red light starts to shine through the port holes behind him and light the room with direct beams of light, the various candles in the room change colour to red also, and a number of still and moving shots cover all this. The room begins to shake furiously, the man leans forward and holds onto the easel to stay up, a bright white light shines out of the slice in the book and consumes him. As the camera moves away from him the light gets brighter until all that there is left is whiteness. It fades from the whiteness to reveal the shot is looking at him from behind through one of the port holes from outside, as the white light goes away into the hole it reveals him burning with black flames in places and he collapses, slumping to the side onto the floor, and as the camera moves away ghost like spirits and arms begin to claw out of the hole in the book. The shot continues to come away from the port hole and turn about 60 degrees left whilst continuing to move backwards, all this time the 5 port holes are in shot getting further and further away, the shot shows the room is embedded halfway down a giant rock face in a tight valley, almost like a huge crack in the earth, its night time and eventually the bottom is seen which is filled with rough sea water and in the distance is the horizon and the ocean (seen through the end of the valley.) As the shot stops the room explodes outwards into the valley and debris falls slowly down to the sea, immediately in the blown out room can be seen monsters climbing out onto the rock face and dark spirits flying away some flying past the camera to be seen clearly. Music fades in (unknown at this point) and at a certain beat or note the scene cuts quickly to black.Opening Video- Part 2The sun is shining brightly down onto some gardens behind a row of 5 old brick houses separated from each other by narrow pathways; each garden has a lush green hedge bordering it except from the back end of the each garden which has a low white picket fence so to show the ocean. These gardens are on a cliff edge and 30 ft below that are small grassy hills that are suffering from erosion, the waves of sea water can be heard crashing up against these from a distance. The shot begins from the black screen where the previous scene left off; it fades to white and then fades away to show the bright 12 o’clock sun in the blue sky and various small clouds, the camera rotates diagonally right and down to gradually show the garden and stops on a young lad aged 18 lounged on a garden chair and looking into his laptop which is on his legs, he is wearing dark green combats and a thick blue belt with a white zigzag line going all the way around it and a silver buckle holding it together. His t-shirt is black and there is a 5 inch thick silver stripe going around the breast of the shirt, he is also wearing big combat boots and has a short military haircut. The camera is angled low and almost from behind him. The garden is filled with various objects of leisure like footballs, a goal post, a hose pipe left leaking water into the grass, a swing ball post and bats left on the ground, a broken basketball hoop, a spade and half planted shrubbery, also there is a small white table next to the chair on the left the lad is using to keep a cold drink, a magazine and some sun glasses on. The young lad looks up to the sun and casually shields his eyes from the light with his right hand and puts a thin pair of sunglasses over his eyes with his left. He puts both his hands back down to his laptop and continues look up, he takes a deep breath. The wind blows gently and makes the grass rustle.Lad: I can’t just do this every day... (Long Pause, looks around, notes the waves and wind)... maybe I should join the army.
There is another long pause and eventually the wind stops blowing and the sound of the crashing waves begins to get louder. He takes his laptop and holds it away from him as he gets up and places it on his seat, he takes a quick mouthful of his drink and starts to walk towards the end of the garden. The angle changes to looking at him from the cliff edge of the garden as he walks towards the fence slowly, looking at the sky. From here we can clearly see the 3 floor house he lives in. As he reaches the fence and stops moving thunder can be heard beginning to rumble and the sun starts to fade and turn red. Now we see the sky from over his left shoulder as he looks up to the sun. Further down the sky closer to the horizon there is a giant thick cloud illuminated red from the sunlight, a bright white light tears through the centre and the entire cloud spirals around it for a second and stops. The massive beam almost seems to be directed towards him.
Lad: What the fu...?
Just as this is said a long spear like object comes rocketing towards him from the bright hole in the cloud at a phenomenal speed, the camera angle changes to a side view of his upper body and his speech is cut short by the speeding object driving its way through his right shoulder and sending him flying backwards as blood quickly squirts from the wound, the entire object makes it through his body and the shot changes to an extreme close-up of the blade stabbing into the ground out of sight and forcing up a lump of grass, the rest of the object relaxes to the ground as some kind of strip of material which is attached to the unknown blade like a long ribbon. As this happens you can see in the background just out of focus the lad collapse to the ground, hard. There can be seen smoke rising from his wound. The camera starts to move away from focusing on the blade in the ground and begins to move backwards and higher up keeping both it and the lad in the shot, the picture blurs out of focus to white again, all that is left is the continuing sound of the waves out at sea.
The whiteness begins to fade and we see his closed right eye which is mostly filling the shot as he lay unconscious on the ground, the camera is turned so it seems as though he is upright and he is leaning against a wall of grass, all seems well the waves of the sea can be heard and the sun is making everything about the image look healthy. His eye opens quickly, the pupil adjusts itself, he blinks and at that instant everything goes back to how it was when he was struck down, everything about him is tinted red from the bloody sun and sky. The camera begins to zoom out of his eye to slowly show his whole face, there is no sound of waves just a gentle breeze; almost as if the sea stopped, it was a sound he wasn’t used to, silence, living on a small island the only constant sound was the waves of the sea. He sits up with immediate alarm, we see this from his right his whole body is in shot and the garden hedge is in the background. The sky can be seen in this shot, the clouds have all disappeared, the sky itself is like a sunset that has lit everything alight with a blood red colour and the horizon is a yellow almost like the placenta separating from it.
He quickly checks his wound where he finds nothing but a hole in his shirt, he takes a quick look around from left to right and loudly lets out a panicked and confused breath of fear, then looks over his shoulder and feels for the other side, the angle of the camera also changes to looking at him from where the unknown blade is stuck in the ground as he notices it. The lad crawls across to look at it but before he does his attention is drawn to the right of it, a thick leather bound book lay there with a simple square border made of very well maintained silver and a silver clad buckle keeping it closed, it looks like it was just made, fresh from the hands of a skilled craftsman. We see it from over his left shoulder as he goes to pick it up from the ground; his hand reaches for the buckle of the book. Now we see it from waist height, looking up at him reaching to unlock the book. The buckle is loosened, the camera switches to looking square at the hedge to his left, something pushes against it, and the view switches back. He opens the front cover, entrapped into the mission of discovering its contents; the first page is simply titled “The Way”. He turns for the second page after a long look at the title, again the camera looks away to his right this time and we see a harder shove from the other side of the hedge. The camera looks back and we see as he settles the page turned against the other side of the book, a look of confusion develops on his face as he scans the two new pages. Suddenly a flash of white light escapes the pages and consumes his upper body but then disappears within seconds; he is left looking wide eyed at the book, his pupils large and white themselves.
The look on his face begins to weaken and he starts to feel ill, the book turns to black ash in his hands, his eyes examine it with a weary look, he starts to foam at the mouth and falls to his knees in front of our view of him. Then we look at the hedge to his left which is struck from the other side again, this time a top portion of it is pushed in a clump into the garden and something starts to claw its way over, grunts can now be heard, we look at his right side now and the same thing happens to the other hedge. The lad himself is too preoccupied with tending to his sick and weakened state as we see from his right side with the clambering things in the background, he slowly looks to the left at what is going on, we can start to hear his heartbeat over all the audio, he sees the pushed over hedge, then turns his head to the right still hunched over, everything starts to slow down and his heartbeat get faster and louder, the expression on his face drops from a look of pain to a look of panic as he spots in clear view one of those things which had made it over to his garden. We see it panning from the bottom upwards slowly still his heart racing as the main audio, its humanoid or at least it used to be, the skin has become bruised over 100% of the body, all of the flesh is covered in yellow and black swellings, the clothes it is wearing are like rags, faded of almost all colour and torn to the point they are not practical anymore, this one in particular has lost its whole bottom lip, by the looks of the skin left it was just torn off the face. But the teeth are all pointed and from the expression alone he could tell it is hostile. He snaps out of it and we see him from the location of the blade which is in the ground, he dives for it and grabs it by the ribbon attached to it and pulls it from the soil. He gets up and stands ready to fight with the blade in one hand and the ribbon bundled in the other, we see him from between two of these bruised enemies, there are 4 surrounding him from all corners, one lunges at him and without a second thought he immediately attacks, the heartbeat sound stops and the camera starts to rotate slowly around the attack group, he shifts all his weight and rotates his whole body 360 degrees twice and on the second turn he is low to the ground and the blade extended with the reach of some of the length of ribbon, the sharp blade slices all four enemies in the circle formation around the belly area as it swings around him. They all fall back and blood mixed with all kinds of infection and puss leaks from their bodies and runs down them until they fall to the ground one by one, it seems they had nearly no blood pressure for any serious bloodshed.Storyline, first draftAfter the opening sequence our main character is left in the long back garden against the cliffs, if the player takes time to explore through one of the holes created by the monsters he would find an item on the floor which should be some kind of basic recovery. The first objective is to enter the house through the back door and look for his mother inside, every time he enters a room a sound should play of him calling out for her. The player may take the time here to examine things in the house which give clues as to the background of the place and other clues made sense later. Once a note is found that tells him that she is at the local shop the player must leave the house through the front door, when he opens it more of the strange badly infected are outside and force their way in, this introduces the player to the first battle in a constrained area (corridor, and rest of house if player chooses). After this battle the player is left free to explore the village but the only trigger point is at the shop and the player is not allowed to leave the village somehow, all this time there are more of those Puss-heads wandering around some even killing NPC’s. Once you reach the shop a frightened cashier from behind the counter tells you she was on her way back when this happened, also it is obvious that someone has robbed the place of certain supplies.
Mc: (Wide eyed and panicked) She must have taken the back way! (He gets up to leave right away)
Cashier: Wait! Something... (Calmly) something crashed right through that way and blocked it off, take the back way out of here and you should be fine.
Mc: Thanks mate. (Runs off immediately)
The cashier is left looking slightly lost and appears like he could have done with his help, he goes about hiding himself even more when a background scream is heard. The next part presents the first puzzle for the player, this is simply for the player to find the back door and then figure out a way to get out of the loading area by going over the wall and into the back way home. This is done by finding objects lying around then pushing and pulling them so they stack in order to make steps over the wall, there could even be many ways to solve this puzzle other than the obvious one. Once in the back ally the player is introduced to the spawning feature this game includes. As he is running down the back ally Puss-heads are making their way over the walls, crashing through windows and so forth, these become fightable enemies once properly spawned. This leaves further choice whether to fight for a while of keep moving, the game would of course at this point restrict the amount of random fighting you can initiate in because of current level and available health resources. "
Jamie North http://jamieworknstuff.blogspot.com/